Rival League
Find a match against real players, climb a seasonal rating and earn foil frames.
- 4-player tables
- 5 placement games
- 3 counted wins a day
- Opens in Season 2
Find match
Find match seats you with up to three other players. Bots fill the empty seats after five minutes.
- Every table plays Base Second Edition with no expansions.
- Don't want to wait? Start now with bots in the empty seats.
- A game is rated when at least two signed-in players are at the table. Bots and guests can fill the other seats, but they aren't rated.
Rating and tiers
Winning raises your rating; losing lowers it. Beating stronger players moves it more.
After 5 rated games you are placed in the Rival League standings.
- Champion: first place.
- Gold: the top 20%.
- Silver: the top half.
- Bronze: everyone else who is placed.
Your tier depends on where you stand among this season's placed players, so it can change as others play.
The most-wins race
Every Find match win counts, against players or bots: your first 3 each day.
- The count resets every day at 00:00 UTC.
- Badges for 10, 25 and 50 counted wins arrive the moment you reach them.
- The top 3 of the race earn the Most Wins badge.
Leaving a game
If you disconnect for a minute, or stay idle for 90 seconds when it's your move, a bot plays your seat until you come back.
If a bot plays your seat for more than 5 minutes, the game counts as a loss.
A countdown warns you first, and you can take back control any time.
Seasons and rewards
- Seasons last 8 weeks and share the Bot League's calendar.
- The Rival League opens with Season 2. Until then, your games quietly shape your rating.
- Your rating carries over between seasons, but placement doesn't: play 5 rated games in each season.
- Every placed player earns a holographic foil frame for their final tier.
Rewards are finalized 24 hours after the season ends. The next season begins immediately.
Every reward is cosmetic, permanent, and marked with its season.